Across the internet, enthusiasts are quick to share their lists of the best releases of 2025. But what about the disasters, the failures? It's time to take a momentary detour to honor the lowest-rated games of the year, based on review aggregator Metacritic. Could each of these games as disappointing as their scores suggest? Here is the list.
10. Switch 2's Welcome Tour
Metascore: 54/100, Audience Score: 3.4/10
Initial reactions to this pack-in experience were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a free pack-in like some other console launches. Critical opinion varied dramatically, from harsh disappointment to more generous takes that highlighted the delightful software itself. Regardless of the controversy, the title proved to be a notable seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Billed as "beyond a racing game," this simulation from European developers garnered largely negative reviews. Critics noted that the game was lacking in almost every category, especially in a year filled with high-quality racing games. Ultimately, this underwhelming entry was better off left on the shelf.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
Before we start: the confusing colon usage is a silly strike against it. This collection of 1990s-era Bubsy titles revives a "attitude"-filled feline known for non-stop hacky one-liners. The consensus was that these games were mediocre to begin with and have not improved with age. The improbably high user score remains a peculiar oddity to the professional reviews.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based brawler encountered significant backlash from both critics and the dedicated community. Complaints centered on a limited character selection and a dearth of features. User reviews was especially negative, with some stating a hope that the title's flop would serve as a lesson for similar releases.
6. Riders Vs Dogoos
Aggregate Score: 51, Audience Score: 5.3
Based on the niche Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up Dogoos. The assessment was that its effort to channel a rolling-collection gameplay loop didn't land, coming across as more of a low-effort product than a substantial addition to the franchise. Its 3-hour duration combined with a $40 price tag was criticized.
5. Captain Blood
Aggregate Score: 50, Audience Score: 5.3
This title is a curious artifact from the past, launched after years and years in development hell. The team behind it consciously chose to preserve the game as an authentic experience of its time, acknowledging that contemporary players might dislike its retro feel. As such, many reviews remarked that the fascinating story of its journey was more interesting than the game itself.
4. Scar-Lead Salvation
Metascore: 44, Audience Score: 2.4
This anime-styled action game drawing from games like *Returnal* disappointed with critics. Common complaints centered on uninspired foes, samey environments, and a forgettable story. A much-criticized system involving the character's attire was universally disliked and undermined the game's enjoyment.
3. Ambulance Life: A Paramedic Simulator
Aggregate Score: 44, Audience Score: 4.9
Recall the strategic medical sims of the past, then take out the memorable characters. That, according to reviews, is pretty much *Ambulance Life*. Critics found the emergency response sections to be a slog, and the story's portrayal of serious themes was criticized as being poorly executed. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This departure from the classic digital companion formula transforms the franchise into a shopping simulation title. The result, per critics, was a dull series of basic activities that very soon grew tiresome. Some reviews went so far as to declare it one of the worst titles available on its platform, pointing to a profound lack of satisfying gameplay.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Intended to be a major GTA-style title from a studio led by experienced developers, *MindsEye* was a catastrophic commercial failure. Reviews savaged its weak action, uninspired storytelling, and a multitude of technical problems. Critics found it to be a regression compared to previous-generation games in the same genre. Despite the sea of negativity, a small handful of fans found value in the experience, providing a distinct vote of confidence.